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Updated 02/07/2011 Welcome to the USWFL! The purpose of this league Constitution is to spell out as many details as possible regarding league rules and guidelines. It is a lengthy document intended to cover most any situation which could arise. If you have any questions about the rules or if you feel there is anything missing from or contradictory in this document please don’t hesitate to let me know. All Constitution rules are limited to official Strat PC game rules and restrictions. If a rule is in contrary to the official Strat rule the Strat rules supersede the constitution. In these cases the constitution will be adjusted. League officers (so far) Commissioner: Nick Milford Unofficial Canadian team monitor: Paul Power TRC: Nick Milford, Ken Kunz, Tony Fucco, Paul Power Overusage monitor: Charlie Lake League Historian: Nick Milford (HELP needed) League Admin: Nick Milford League webmaster: Nick Milford League secratary: Nick Milford Rules Czar: Nick Milford (looking for help) LEAGUE SUMMARY
What is expected of each league member : play 4 games within a specified 4-week timeframe, understand and follow the rules of the league (enough so that violations do not occur) especially in-game rules, send game results and receive confirmation of receipt, communicate with the Commissioner any unusual issues which arise, check e-mail every couple of days (or e-mail the Commissioner when you can’t do this) near league deadlines (unless you have already sent in your results for that quarter and the Commissioner has acknowledged receipt of each) and whenever reporting a trade, and remain courteous during games and in all league communications. Each league member will be expected to communicate with the commissioner any issues which arise such as being away from e-mail for more than a few days (on vacation) or scheduling problems. Each league member must, of course, own the current version of the Strat-O-Matic game with the current season installed and internet access or at least have fairly regular access to a PC with the current version of the Strat-O-Matic game and internet access. What each league member can expect from the league : game files will be processed and web page standings will be updated almost every day with web page stats updated likely every few days as results warrant, fair review process of all trades, fair resolution to any disputes which may arise, full draft lists before each draft, full roster lists, game result deadlines which will be adhered to with exceptions only under unusual circumstances, and communication of all league issues. If issue, concerns and/or rule change requests, we will have a league vote that I will keep updated. If any issue arrises that is not covered in the current constitution that needs immediatate attention arises, the commisshioner will make a ruling that is in the best interest of the entire league. (I will add to this list as I think of more.)
LEAGUE RULES Here are the game options we will use. The following Strat-O-Matic game options will be used: injuries (single game only),
While some of the details of various league rules and policies are open to future change based upon Commissioner approval and vote there are a couple of league issues which will never change:
Entering the league and team name changing: All GMs entering into the league for the first time will have to choose a name from one of the existing and unused USFL or WFL team names. Each team will be allowed to change team names once during the life of that franchise. All new GMs entering into the league will get a free name change upon entering the league. GAME PLAY OVERUSAGE (league will supply tools for you to keep track of attempts!) RBs, HBs and FBs will be limited to 120% of NFL attempts. QBs will be limited by QB end run limit option that will be turned on. QBs will be limited to 120% NFL passing attempts. Receiving will be limited to 150% on all NFL recptions. RB will be limited to 200% receptions. If a player overuses a player the following penalties will occur *1 to 25 extra attempts “unintentional” (player is suspended for 4 games the next season, after review) *26-50 extra attempts “not paying attention” (player is suspended for 8 games the next year and/or the team will lose a 6th round draft pick the following year, after review) *51-100 extra attempts (player will go into the draft as a free agent and/or the team will lose a 2nd round draft pick after review) *Over 100 extra attempts (player will go into the draft as a free agent ( no review) and the team will lose a 1 st and 6th round picks as well as the coach may be expelled, “ after review”.) This is extreme and I hope we never have to review these issues. If a new coach takes over a team with an over usage penalty, All penalties will be lifted NOTE about QB usage: If a starting QB is replaced the backup must stay in the game for the remainder of the game or until injuried. Sort of like starter/reliever in baseball. The only reason for starter to return is due to injury to backup. PLAYOFF OVERUSAGE In playoff game RBs, HBs and FBs will be limited to 20% of NFL attempts per game. QBs will be limited to 20% of passing attempts per game, unless the QB is in due to injury. There will be no limit on receptions during the playoffs. ROSTERS The league will consist of 20 teams. (as of 2010) Each team will consist of no more than 50 players and up to 3 unrated or uncarded players on IR list at all times (up to 50+3 players are kept from one season to the next) Only players who do not have a card or rating in the current season are eligible to be placed on the IR list. No player may be on IR for more than 1 season. If a team wishes to use a non carded player as one of the 35 active pre draft players he may do so. That player will be put on a PUP list and will not count toward the MIN/MAX determinations. A total of two non carded players only can be utilized in this manner. Coaches will draft their teams from all available NFL players. Who May Play at Each Position Left Defensive End = * LE, DE QB = QB ** = teams which choose to use the 3-4 defensive cards may not use at LILB or RILB a player rated on the roster only at MLB unless announcing before the season a swap from MLB to LILB or RILB (or if there is an injury at LILB or RILB then any MLB may fill in at the vacated position); in other words, 3-4 teams simply announce before the season where their MLB(s) will be positioned LILB or RILB, the Commissioner will request this information when the 3-4 card is chosen *** = Any player that starts in the secondary in his team's base 3-4 or 4-3 defense may NOT play 1st defensive back or 2nd defensive back. **** = Any player that starts as a Flanker or Split End “ CAN NOT” play 3 rd or 4 th Wide Receiver. For the table above: 1) the first column Game Positions refers to a position listed by Strat-O-Matic within the game while 2) the second column refers to the position listed on the league’s roster sheet. For example, if a team uses a 1RB 2TE 2WR formation who may play “RB”? Look on the table for Running Back and it lists that any player rated on the league’s roster sheet at HB, FB, or RB may play Running Back. As another example, if a team uses a 3-2-6 formation who may play “2 nd DB”? Look on the table for 2 nd Defensive Back and it lists that any player rated on the league’s roster sheet at LCB, RCB, SS, FS, CB, S, or DB may play 2 nd Defensive Back. As a third example, who may play RE? Look on the table for Right End and it lists that any player rated on the league’s roster sheet at RE or DE may play Right End (also see Players Switching Positions below for cases when a LE may play Right End). Note that the table above does not apply to special teams formations. Players Switching Positions Players are not allowed to play “out of position” with the following comments and exceptions (these are clarifications of the who may play table above: At any time without making any announcements a coach may play any CB or S at any extra DB position;
For example, if player Smith is rated at RLB his coach may designate before the season that Smith will switch to LLB for the entire season and playoffs and Smith will then not be allowed to play at RLB unless due to an injury. However, if switching Smith from RLB to LLB a coach may not also switch another player from LLB to RLB. For clarification, during a game a coach may not move a player rated only at LG to RG, a player rated only at SE to FL, or a player rated only at SS to FS (or other such swaps). However, a coach may announce to the Commissioner before the season begins that a particular player rated only at LG will move to RG and in that case this player may play RG throughout the season and playoffs (but then he may not play LG at all except due to injury). In the BB formations only, the league will allow any RB to play the lone HB or FB. ROSTER REQUIREMENTS Each owned team must have as the season begins and all throughout the season at least the following roster positions filled by players eligible to play the position with a card or rating. A player who has switched positions (see Players Switching Positions) counts as the position he switched to and not the original position; for example, if a coach switches a player from RLB to LLB then that player counts only as a LLB and not a RLB. A player may fill only one roster requirements even if he plays multiple positions. (Unless one of those positions are Kick Returner, Punt Returner, kicker or punter) If he plays one of these positions he must be counted as a returner as well as his other position. If he is a kicker or punter he does not have to count as a kicker or punter if you do not want to use him as one of those. MINIMUM / MAXIMUM at each position Offense
Defense
Special Teams
If a team has not fulfilled all MIN/MAX requirements after the annual draft, the commishioner will fill in the roster with available undrafted players. These players will be used by the team for that season only and will become free agents the following year. These players will be the lowest rated players at the missing MIN/MAX positions available. If a team has fulfilled all MIN/MAX requirements and still does not have a backup replacement for a position, a 0 rated player will be added to the roster to be available for injury replacement only and will be removed from the team at the end of the season. During the season each team must start and maintain on its roster, at least 500 NFL QB attempts. They must also maintain 400 NFL rushing attempts. Checked after free agent draft. Defensive/Penalty Cards
The league will adopt the use of multiple defense cards provided in version 4 and later of the SOM Computer Football Game . There are two sets of defense cards; run and pass. Each set is divided into five card types: Excellent, Good, Average, Poor, and Very Poor. Teams "qualify" for a particular type of card based on the combined numeric defense rating of certain players. Deciding which Run Card set type to use, is based on the ratings of defensive lineman and linebackers. Pass Card set types, are based on the ratings of defensive backs and linebackers. If a team is forced to start a ZERO rated player at any position he will count as "3 player rating" when determining the combined rating total. At the start of the season each team must declare their intention to use either a 3-4 or 4-3 defense (See Declarations). This declaration determines which players will be used all season for defense card type qualification. The following formulas are used to determine the run and pass ratings for a team: 4-3 Run Defense = Total the ratings of the four defensive linemen and add ½ the combined total of the three linebackers. 4-3 Pass Defense = Total the ratings of the four defensive backs and add ½ the combined total of the three linebackers. 3-4 Run Defense = Total the ratings of the three defensive linemen and add ¾ the combined total of the two inside linebackers and ½ the combined total of the two outside linebackers. 3-4 Pass Defense = Total the ratings of the four defensive backs and add ¼ the combined total of the two inside linebackers and ½ the combined total of the two outside linebackers. Each of the different card types has a different value or threshold to achieve : (values starting 2011) Excellent is a combined rating value of 30 or better. (30->33) These values are the same for run and pass card thresholds. There is no rounding; all decimal values are truncated. If you have a 20.75 run rating, that’s a 20, not a 21. Teams which choose to use the 3-4 defensive cards must announce prior to the season for any player(s) rated only at MLB whether that MLB will be eligible to play at LILB or RILB (but not both). These MLB’s will still be able to play MLB but this prevents a 3-4 team from swapping MLB’s left/right in a 3-4 formation during the season. *Each season the Commissioner will designate a current season NFL team’s penalty card to be used by all teams in the league. This penalty card will be the penalty card of the current season with the least chance for a penalty. *Each team will get the same QB/receiver fumble card, The card will be one that is rated "2" as this is the closest to the NFL average.* Special Teams Players Kickers and punters will be treated the same as all other players with the following exceptions. Each owned team must have one and only one Strat-O-Matic carded kicker and one and only one Strat-O-Matic carded punter. A team may draft a kicker/ punter during the draft but must immediately release his current kicker/ punter as to not go over the maximum of 1 kicker/ punter per team. Kickers/ punters cut in this manner will be immediately added into the rookie/free-agent pool and available to be drafted. A team is allowed to keep a kicker/ punter as an IR player, but if the kicker/punter gets carded the next season that team must release either the IR’d kicker/ punter of the existing kicker/ punter so they do not go over 1 maximum carder kicker/ punter. If a player is rated at more than one position, which includes kicker and/or punter and if his coach chooses to never use him at kicker/ punter for the entire season, that player will not count at that position for roster limit purposes. A kicker’s card includes the team’s kicking card where he is listed by Strat-O-Matic as the kicker and will also include that team’s kickoff card and kick return coverage card. A punter’s card includes the team’s punting card where he is listed by Strat-O-Matic as the punter and will also include that team’s punt return coverage card. Returners A “lone PR” designated on the roster LP is defined as any player rated at PR who is the only player on a Strat-O-Matic team with a PR card while a “lone KR” designated on the roster LK is defined as any player rated at KR who is the only player on a Strat-O-Matic team with a KR card. Any LP or LK may be designated on the team as the only PR or KR for that team while any PR or KR who is not a lone PR or KR may not be designated as the only PR or KR for that team Punt/ kick returners who are designated by Strat as a #2 punt/kick returner on the card may never be used as a #1 punt/ kick returner Punt/Kick returners who are listed as LK/LP (lone punt/kick) can be use by themselves or in conjunction with #2 returner, but must be used as the #1. A #1 PR/ KR must be used as a #1 in conjunction with a #2, or he can be used as a #2, only if the #1 is a LK/LP returner. You MUST have on your roster a minimum of 1 LK/ or a minimum of 2 KR. You MUST have on your roster a minimum of 1 LP/ or a minimum of 2 PR. Maximum limits on KO retuners: 2 LK and 0 KR/ or 1 LK and 2 KR/ or 0 LK and 4 KR. Maximum limits on punt returners: 2 LP and 0 PR/or 1 LP and 2 PR/or 0 LP and 4 PR. Easy way to think of it is each PR and KR = 1 player; each LP and LK = 2 players. You have to have a min for punt returns and kickoff returns of 2 players, You can not go over a maximum of 4 punt returners or kickoff returners.
TRADING SEASON Trading season in the USWFL will begin as soon as the official ratings are released by Strat. This is usually one month prior to the release of the newest game version. Trading will be unlimited up to the 35 man cut down date, determined by the commishioner. After teams cut down to 35 players in preparation for the draft (usually one week prior) trading will be allowed but limited to one for one. One for one means, a player for a player and/or a draft pick for a draft pick.) In other words no player and a pick for a player. Trading will not be allowed during the draft, (unless all members are present in a predetermined chat room for a live draft!) but will be allowed just after the draft and prior to league file creation. Again this will be one for one trading only. Trades for draft picks may only include the current season’s rookie/free-agent draft year. No future draft picks will be allowed. The trade review committee (TRC) is comprised of volunteers with anyone who has been in the league for at least one year and agrees with the basic philosophies of the TRC being eligible. TRC volunteers should be aware that they will be presented with difficult decisions and should have a philosophy consistent with the questionable trade guidelines outlined below. The purpose of the TRC is to make the trade review process as fair as possible and to make the process a group decision so that no one person is blamed for a decision which someone may disagree with. All trades are reported by each participating party directly to the Commissioner. Any trade review process and vote will not include anyone directly participating in the deal.
Additional clarification: teams coached by new league members will be protected by the TRC more than other teams to avoid new league members from being taken advantage of either intentionally or unintentionally. The intent is not at issue here, the fairness of the trade is what counts the most; too often new coaches will enter a league, make poor choices in trades (either due to not knowing much about the league or in some cases not caring much about the league), and then quit the league leaving the league in a bad spot with a poorly managed team. The purpose of protecting teams coached by new league members is to avoid this situation. 2) Trades involving no new league members: all trades become official once the Commissioner acknowledges receipt of the trade from all participating parties; the Commissioner will immediately post the trade on the web page which the TRC will check every day and if anyone on the TRC believes that the trade violates league guidelines then they may call for an immediate vote at which time the trade is automatically put on hold and all participants in the trade will be notified that a vote will occur, the TRC would then vote within the 3 day timeframe with the same procedures as #1; if no-one on the TRC calls for a vote of the deal within 3 days then the deal will not be disallowed (unless a special circumstance occurs such as if it turns out that the deal was illegal). Examples of questionable trades: a) A coach knowing or even suspecting that he is in his last year in the league trades away an inordinate amount of future value (young players and/or draft picks) in a trade for present value veteran players and the trade is deemed imbalanced overall from the perspective of a hypothetical coach who would be staying in the league for years; b) A coach who becomes disenchanted with the league and no longer takes it seriously makes an imbalanced trade; c) A coach who takes advantage of a new player by ripping him off in a trade, the ripoff may even be slight and unintentional and yet still be a deal which clearly disadvantages the team of the new player; d) Any trade in which one team involved in the trade benefits much more than another team involved in the trade due to the second team hurting his own team intentionally or unintentionally. e) A player that is not given a rating on pre-season documentation may not be traded until it is verified that he is getting a rating and is put on the 50 man roster and not the 3 man IR list. The above examples are not all-inclusive; other possibilities exist. It is left to the judgment of the TRC to determine what is questionable. It is strongly desired that the situation in which a team gains success by making trades which at the time fairly clearly disadvantages other teams does not occur as the league becomes a lot less fun when teams get stronger due to unfair trades. When a trade is reported to the Commissioner if he believes at first glance that the TRC may have a problem with the trade then he will e-mail the coach who appears to be getting the short end of an apparently clearly one-sided trade (and he will notify the other participant(s)) of his specific concerns regarding the trade and allow that coach to either offer whatever explanation he wants the TRC to consider in their vote or to decide against proceeding with the deal. As an example let’s say that coach A is new to the league and agrees to a trade with coach B but the Commissioner believes at first glance that the trade appears to be clearly one-sided in favor of coach B. The Commissioner e-mails coach A of his specific concerns regarding the trade and e-mails coach B that there is a potential issue (so that coach B will be aware that there is a slight delay in the trade resolution). Coach A may then decide against proceeding with the trade or he may explain his reasoning for the trade to the Commissioner at which time the Commissioner would forward that explanation to the TRC who would then vote. Trades may only consist of exact and spelled-out combinations of players and/or draft choices. No money or unspecified exchanges for trade value (for example, “future considerations”) may take place; however, a future consideration may be involved in a trade if it is exactly defined (including any conditions) in the trade. Only draft choices of the next beginning (and/or currently in process) rookie/free-agent draft are eligible to be traded. Trades may not include any player rentals; for example, a trade in which coach A trades player Smith to coach B with a condition that in the future player Smith is traded back to coach A is not allowed. PLAYOFFS Each division will have the 1st place team getting a bye. the next 4 best records in the conference will play wild card games to see who will play the division winners. These will be determined by our tie breaker rules. Winners of thes wild card games will meet for the division winners for the division championship, hosted by the division winners. The winners of these games will meet in the conference championship game. Conference championship winners will meet for the WORLD BOWL! TIEBREAKERS Determining Draft position Round 1 Tiebreakers Definition: Strength of schedule is used as a tiebreaker in the USWFL when determining the order of selection for the USWFL Draft. Strength of schedule is determined by figuring the combined winning percentage of all of a team's regular-season opponents for a particular season. Examples: Playoff tiebreakers If three or more teams in the same division finish with identical records, the following tiebreakers will be used, in this order, until a champion is determined. USWFL Tiebreaking Procedures EXPANSION SEASONS If enough interest is shown for expansion then an expansion vote will take place. If a vote of 50% or higher is attained then we will expand. I would like to expand with 4 teams Expansion will stop once the league has reached 24 teams. LEAGUE ALIGNMENT AND DIVISION SET UP The divisions will be set up starting in 2010 season by rivalry and/or location. Schedules will be set up so out of division games are played vs. similar finishing teams. (balanced schedule as best as possible) The Schedule will also be set up so divisional teams play each other twice and once per conference, while out of conference games will rotate between divisions every year. WHAT NEXT? There will be no league fee for 2011. If cost of the league becomes too much for the commissioner to sustain, (internet server costs, awards, conventions etc) a minimal league fee donation may be posted. If a league fee is instituted a financial report will be available per request for any league member.. This is a very long term league and will very likely be in existence for many years. Joining the league and once the season starts is a commitment that you are playing the full season at least, please do not join the league if you are unsure about whether you will be able to complete the current season. There will be a clear indication when the commitment begins for that season which will be just before the season begins (which is after all drafts).
CONSTITUTION |
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